Catalog Search Results
1) Compute pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to...
2) Define pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to...
3) Encode pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Technology & Space is to build kids' fascination with the solutions of tomorrow and get them excited to look beyond the world they see today. Topics in this module include mechanics, astronomy, robotics, coding, communication. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."--
Become...
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement."--
5) Imagine pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Creation & Sound Module is to teach kids how creativity and self-expression apply to identifying and solving problems. Topics in this module include art, sound, color, tempo, rhyming, and literature. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."--
Sandwich Chef supports wholesome...
6) Skyward pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Technology & Space is to build kids' fascination with the solutions of tomorrow and get them excited to look beyond the world they see today. Topics in this module include mechanics, astronomy, robotics, coding, communication. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."--
This...
Series
Publisher
Findaway World, LLC
Pub. Date
[2021]
Language
English
Description
"The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids...
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Nature & Environment Module is to ignite kids’ curiosity to explore the connectedness of the natural world around them. Topics in this module include cause and effect, biology, plants, weather, geology, wildlife. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."
How many...
9) Assess pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to...
10) Clever pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Creation & Sound Module is to teach kids how creativity and self-expression apply to identifying and solving problems. Topics in this module include art, sound, color, tempo, rhyming, and literature. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."
Qixel is all about creating...
11) Dream pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Creation & Sound Module is to teach kids how creativity and self-expression apply to identifying and solving problems. Topics in this module include art, sound, color, tempo, rhyming, and literature. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."
Choose the best interactive...
12) Impact pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Nature & Environment Module is to ignite kids’ curiosity to explore the connectedness of the natural world around them. Topics in this module include cause and effect, biology, plants, weather, geology, wildlife. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."
This fun...
13) Inspect pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to...
14) Landscape pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Nature & Environment Module is to ignite kids’ curiosity to explore the connectedness of the natural world around them. Topics in this module include cause and effect, biology, plants, weather, geology, wildlife. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."
Wonder Bunny...
15) Magnify pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to...
16) Plan pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to...
17) System pack
Series
Publisher
Findaway World, LLC
Pub. Date
[2022]
Language
English
Description
"The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids...
Series
Publisher
Findaway World, LLC
Pub. Date
[2023]
Language
English
Description
"The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids...
19) Machines pack
Series
Publisher
Playaway Products, LLC
Pub. Date
[2023]
Language
English
Description
"The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids...
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